As GDC 2007 comes to an end I sit down with Christopher Grant from Joystiq to recap the conference.
In addition, I reveal new Spore information straight from Chaim Gingold (Spore Game Designer), the Spore development team gives the Gaming Steve Spore community some love, and I sit down with Chris Satchell, General Manager of XNA, about their wacky competition where four game designers created four games in four days. Crazy man, enjoy!
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