Games running on the rumoured PS4K (reportedly codenamed 'Neo') may be required to run at a native 1080p resolution as a minimum, according to new information revealed by Giant Bomb.
Discussing documentation seen by the team on their latest podcast, Giant Bomb explained that "it seems like [Sony] won't allow a display buffer lower than 1080 in Neo Mode, so these cases of games under 1080 getting scaled up, seems like that will only be a Base Mode thing".
That means that games running at native 900p on PS4, as seen with Star Wars Battlefront, Battlefield 4, Watch Dogs and Assassin's Creed Unity, may become a thing of the past with PS4K.
Other features offered by the new hardware will include enhancements to Remote Play, Giant Bomb says, with the Neo providing "a better resolution" when streaming to other devices, and the ability to record gameplay footage at 1080p/60fps through the PS4's internal game DVR. The current DVR records footage at 720p/30fps.
Existing controllers and peripherals will also be compatible with the new hardware, Giant Bomb says.
Giant Bomb revealed yesterday that PS4 games releasing from October will be require to ship with both a 'Base Mode' and a 'Neo Mode', the former compatible with existing PS4 hardware and the latter designed for the alleged upcoming console. It isn't clear, however, when the console itself is due to launch.
The new console will reportedly feature an improved GPU and CPU, and a higher memory bandwidth, potentially allowing developers to enhance new and existing PS4 games to take advantage of more powerful hardware. All games will be required to be compatible with the existing PS4, however.
Sony has yet to respond to the leaks.