Hello again, And welcome to this week's Journal entry.
UE4.11 with Intel Embree does seam to be a lot faster building lightmaps (just like Epic said).
Removing one of the 4GiB RAM sticks seams to have solved the BSoD issue, I should probably do a soak test to make sure.
Here is a screenshot of the BoxTree's placed by a procedural foliage spawner
That's all for now, Thank's for reading.