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How The Original Doom Truly Came To Be

id software's massively popular FPS baby, Doom, came about through an perfect storm of technology, previously released game success and a love of science fiction and fantasy role playing. 

Despite not actually being the first FPS game around, Doom is definitely known as the true grandfather of the modern FPS genre. As we celebrate the recent release of a new Doom, take a look back at one of the finest retrospectives out there as RetroAhoy guides us through the entire process of creating Doom from the soundtrack based mostly on popular music played in the office to monsters based off Dungeons and Dragons

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