Xbox One S will not provide improved frame rate and resolution in games when compared to the original Xbox One console, Xbox planning lead Albert Penello has told Eurogamer.
Yesterday Polygon reported that the Xbox One S had extra processing and GPU power which could be used to boost game performance.
"When we made changes to the box for 4K we unlocked a little bit more processing power to enable HDR. That's it. It's exactly the same architecture as the existing one," Penello explained.
"To support HDR, we give people access to a little more CPU and GPU. That's it. It is so insignificant it is mind boggling it is being picked up."
Xbox boss Phil Spencer also made it clear there would be no frame rate or resolution boosts from the One S.
"It was designed to play Xbox One games exactly the same way your existing Xbox One does," Spencer said. "The one definitive feature that's different is HDR. So, with the increased HDMI capability, it has the ability to support high dynamic range.
To be super clear Spencer added: "Honestly, do not buy this box if you think you're buying it to play your Xbox One games better, because it was not designed to go do that. It was designed to play your Xbox One games exactly the way your Xbox One does.
"I don't want anybody to think this is somehow a performance boost for Xbox One games. That's why we said HDR on-screen, and that's what we want to be explicit about. Outside of that, you should expect your Xbox One games to run exactly the same."
It was confirmed yesterday that the One S will upscale up to 4K resolution, however.
Those running new 4K sets able to make use of HDR will see improvements in terms of the range of colour used, creating a more vivid experience. Gears of War 4 and Scalebound are both confirmed to benefit in this way, but will not feature higher frame rates or increased resolution.
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