A blog from No Man's Sky creator Sean Murray, founder of Hello Games, has addressed a number of "issues, bugs and crashes that players are reporting".
"The number of people players, and length of average play session, has been far more than our small team could have anticipated. That said, we’re working quickly to adapt," says Murray.
Murray apologised to all affected players, and revealed a new QA team – larger than the entire Hello Games team – has been brought on to compliment the existing Sony QA team.
Regarding fixes, the most critical issues are being worked on now and will be resolved via a patch in the near future. In addition a ticketed support system will be launch next Monday, which should make any support queries easier to manage.
So what of the widely reported game-breaking hyperdrive bug, which has has left some players stranded with a new ship and no hyperdrive to get them to a new star system? Murray says that in most cases – 107 of the 135 emailed so far – players can in fact continue their game without issue.
"The game already detects the player needs a hyperdrive and directs them to a nearby NPC who will give the player the hyperdrive they need. Some other players were able to resolve this issue by restarting their console," he explained.
For those still stuck it looks like you'll need to wait for the patch, revert to an old save or simply start again.
Murray also offered some general workarounds for players:
"For those this does not help, please know we are working to resolve these issues as soon as possible in a patch. This will include crash fixes also," Murray concluded.
Be sure to check out our exclusive guide to the Secret Third Path/Ending.