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Deus Ex: Mankind Divided is marred by long load times on PS4 and Xbox One

It’s been 16 years since the original Deus Ex hit store shelves, but the core concept of a cyberpunk RPG that revolves around player choice is still undeniably strong. Sneaking, shooting, and smooth-talking your way out of a dangerous situation still feels great when you pull it off the first time, but the lengthy load times add a heavy penalty for experimentation in Eidos Montreal’s latest release.

Deus Ex: Mankind Divided takes place two years after Deus Ex: Human Revolution (2011), and Adam Jensen returns as the game’s protagonist. Set mostly in the Czech Republic, the player is tasked with tracking down the Illuminati, and thwarting terrorism that is driving a wedge between traditional and augmented humans.

On our sister site IGN, the game received an “Amazing” score of 9.2/10 on PS4, Xbox One, and PC. The review is somewhat critical of the story and its execution, but IGN’s Vince Ingenito practically gushes about the variety and flexibility of the game’s systems.

Over at Metacritic, it has an aggregated score ranging between an 82 and 84/100 depending on the platform. The overall critical reception isn’t quite as enthusiastic about the game as IGN is, but we’re still seeing mostly positive reviews from gaming outlets. Steam, on the other hand, has amassed over 6,000 user reviews, and the current mood is “mixed.” For the most part, the crowd seems disappointed by the lackluster story and the introduction of real-money purchases, but the moment-to-moment gameplay is still well-liked.

On the technical end, Digital Foundry’s analysis finds impressive visuals with a handful of annoying performance issues. Unsurprisingly, the PS4 version runs at 1080p while the Xbox One is limited to 900p. 30fps is the target here, and both consoles hit that for the most part, but the Xbox One tends to drop frames more frequently. Similarly, your budget gaming PC probably won’t deliver a perfectly smooth experience either.

I’ve put around eight hours into the game so far, and I’m left feeling very frustrated on the PS4. With so many options available, my instinct is to experiment in every new area. Sadly, whenever the scenario doesn’t go as planned, reloading the last save becomes irksome. In Eurogamer’s testing, the PS4 version loads in about 28 seconds in the hub area, and the Xbox One in roughly 42. Even with my 1TB 7200RPM hard drive installed, my latest save takes 33 seconds to load in RVAC Row.

After dying two or three times at a single point, the load times break my resolve. I end up solving the problem in the most straight-forward way possible just to progress the game, and that sidesteps all of the interesting possibilities that Mankind Divided has to offer. The PC version is your best bet to avoid long loads, but it seems that some PC players are having a rough time as well. Let’s cross our fingers for an optimization patch.

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