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March 2016: Funding ran out

Posted on 01/04 21:17 in More | 0

The biggest one was saying, "You're a victim of the 'not invented here' syndrome.That is SO cheap compared to spending $8,000 / month in operations costs creating my shitty XNA engine, which should never be shipped.

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I Want To Live In The City of Glass

Posted on 12/27 01:04 in More | 0

I am always interested seeing all the unique and creative designs game developers come up with for their city.My favorite architecture styles would have to be modernist, brutalist, and classic futurist.

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Run Android apps on your Windows PC

Posted on 09/12 18:55 in Shows | 0

Well, fortunately, with a little leg work, you can run Android apps on a regular old Windows PC.It’s similar to the platform Google is using for running Android apps on Chrome, but without the Play Store.

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Magic Item Tech, persistent. -

Posted on 01/14 20:50 in More | 0

I'm ready now to write down my thoughts about last year and to plot my plans for the upcoming one which is full of possibilities.These are the estimation numbers and the real work hours spent on Memorynth and Operation KREEP (+ Steam release and updates).

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Xbox Scorpio whitepaper offers snippets of hardware info, but leaves much to the imagination

Posted on 01/25 09:57 in More | 0

A Microsoft white paper titled "Reaching 4K and GPU Scaling Across Multiple Xbox Devices' has found its way into the hands of Digital Foundry, though sadly it doesn't feature the revelations on the upcoming console that you'd hope.In fact the only concrete hardware info revealed is that the Scorpio will drop the problematic ESRAM of the Xbox One, offer boosted L2 cache and support for memory compression.

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Devolver Digital is hosting games at GDC for devs stopped by the US travel ban

Posted on 02/02 18:02 in More | 0

ICYMI over the weekend, the ban is an executive order recently signed by President Trump.This period covers GDC 2017, which is taking place in San Francisco from February 27 to March 3.

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"Nintendoʼs software developers have mastered" Unreal Engine, says Miyamoto

Posted on 02/07 13:05 in More | 0

Creating software for Nintendo Switch will be much easier for both third parties and Nintendo's teams thanks to full support for the likes of Unreal Engine and Unity, Nintendo has promised."For our previous game platforms, creating our own development tools was a high priority for us, explained Nintendo president Tatsumi Kimishima.

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Nintendo Clearly Understands The Importance Of Middleware Support For The Switch

Posted on 02/12 18:01 in Deals | 0

In a recent question and answer session with investors in Kyoto, Nintendo seems very confident on its usage of middleware packages such as Unreal Engine 4 for consoles like the Nintendo Switch.Also, even though game software developers in the U.

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Steam Greenlight to be replaced by Steam Direct

Posted on 02/13 09:27 in More | 0

Valve is aiming to take a big step in improving Steam Greenlight by replacing it with a system it's calling Steam Direct, which is targeted for spring 2017." Valve says it is "still debating the publishing fee for Steam Direct.

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DevLog #11 - Greenlight Magic Number? -

Posted on 03/09 07:01 in More | 0

The popular belief among developers running Greenlight campaigns is that there is no hard set yes vote threshold for which a title would likely be greenlit.However, I personally believe that threshold to be around 350 yes votes.

Read More Wins the Appodeal Indie Game Blast Off Contest -

Posted on 03/15 00:58 in More | 0

Hundreds of mobile indie game developers around the world submitted their game to the Appodeal Indie Game Blast Off Contest, which launched in November 2016.Twelve top finalists were chosen for their potential to become the next big mobile game.

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Rock of Ages 2: Bigger & Boulder - Level comparison: Bologna vs L'Aquila -

Posted on 03/17 21:53 in More | 0

On this occasion I'll be sharing our new take on the Renaissance level that features impressive jumps.Bologna on the left (Rock of Ages 2), L'Aquila on the right (Rock of Ages).

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These things take time and I learn something new with every roadblock. -

Posted on 03/18 16:28 in More | 0

I’ve worked in animation production and as a freelance illustrator.I’ve worked with a couple indie developers as well as a medical animation studio.

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Guns & Explosions SFX Pack Giveaway ! -

Posted on 03/22 19:16 in More | 0

Hi, I am Olivier Girardot, Sound designer and Music Composer.I am new here and I hope I will be making plenty of new friends among this amazing game developers community.

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