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Dropping SQLite for JSON serialization

Posted on 01/05 07:20 in More | 0

After a long time of thinking about this, I finally decided to drop SQLite as the main database for my Action RPG engine.After a couple years of work on this project, I realized I couldn't work anymore with databases unless I had a good ORM to back it up.

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Blaze'N'Bullets dev log (testers needed)

Posted on 05/12 12:07 in More | 0

my name is Joe and I am the lead dev of Blaze'N'Bullets, an upcoming shmup with RPG elemets.Unfortunately I don't have 10 different PC's to test my build so I rely on the gamer/dev community to help me with testing.

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'Yakuza Kiwami' And 'Yakuza 6' Are Finally Coming Westward

Posted on 12/04 18:00 in Deals | 0

Both Yakuza Kiwami and Yakuza 6 are finally coming Westward over the next few years.The good news about the Western release of Kiwami is that like the prequel Yakuza 0, it will also feature the original Japanese audio with localized subtitles.

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nananananananana BOAT MATH! Surface-based shipbuilding game "tech demo?" -

Posted on 01/21 14:26 in More | 0

This is a project I started in Unreal Engine 4 a while back, got fed up with, dropped for a few months, and finally came back to.The project began in a Discord channel of a role-playing group for a game called From the Depths.

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Project Update 3 - Management -

Posted on 02/21 00:39 in More | 0

If you don't plan, your project is probably already failing because every day you are winging it.When you meet people online (modders, other interested young people), everyone has their own idea of the game you are collaborating on.

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"The Harvest" Goes Live -

Posted on 02/24 03:25 in More | 0

So, the game we made for our "Week of Awesome" entry has finally been put up on greenlight.We have been working for several months porting it over to UE4 since the project was left aside when the primary programmer got hired on for Arma.

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Multiple Lights and Shadows - Video and Code Walkthrough -

Posted on 02/25 10:27 in More | 0

So finally a video showing the multiple lights and shadows in motion.My keyboard response code seems to break down a bit when recording with CamStudio for some reason so the video doesn't look quite so smooth.

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