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New World instance builder

Posted on 01/03 13:16 in More | 0

Ended up using the Builder pattern to create an additional mutable object that held all the data the World needed, which implemented a "build" step that created your immutable World instance.The obtained World instance is immutable, ie, you cant add/remove observers, nor set the 'data' field, which brings me to.

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Adding MSAA and stream output support -

Posted on 02/05 02:21 in More | 0

The StreamOutputConfig class is a wrapper around D3D12_STREAM_OUTPUT_DESC that adds validation when setting the various fields and computes the stride in bytes for each output stream.So the code for creating the resource is:Next the stream output buffer view needs to be created.

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Deciding on a Tech Stack

Posted on 07/01 08:48 in More | 0

First and foremost, it means that it is meant to run in your web browser just like any other website.What it also means is that just like any other website or web application, I need to pick a stack.

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