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Fans Have Mapped Out The Nest From 'The Last Guardian'

Posted on 01/04 19:00 in Deals | 0

The same can also be done in The Last Guardian but the process is now vertical.Obviously, if you haven’t finished the game already then it’s best advised you stop reading now for fear of spoilers.

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'Uncharted 4: A Thief's End' Sold An Unbelievable Amount Of Copies In 2016

Posted on 01/05 18:03 in Deals | 0

But one figure jumped out at my in particular, the fact that Sony says they’ve sold 8.That’s sold, not shipped, and that’s an absolutely astonishing number of copies for a one-platform game by someone not named Nintendo.

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EnvelopVR goes out of business! -

Posted on 01/14 20:51 in More | 0

That's especially dangerous for the VR industry right now because the VR market is so small.Investment money is just a scaffolding for your business to prop it up while you build the core business model.

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New Project and Status Update -

Posted on 01/14 20:58 in More | 0

At the same time I was lightly managing a small online team for another project of mine.This other project I pay some contractors for and is my goal game for 2017.

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3D Paint PBR release - finally! :) -

Posted on 01/14 20:58 in More | 0

Then I had to learn how PBR shaders are meant to work.The many purists would no doubt tell me off, as mine is not so much as 'physically based' as 'physically incorrect'.

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Get work done and kill a skeleton - 2017 New Year's Resolution -

Posted on 01/14 21:05 in More | 0

Since my last post I've unfortunately had a pretty quiet period without getting much work done on the project.I simply wasn't able to find the motivation to get things done.

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The Division's Promising 'Last Stand' DLC Will Bring Dedicated PvP And A Dark Zone Expansion

Posted on 01/19 18:00 in Deals | 0

There’s still more information to come, but the stream focused on both the expansion of the Dark Zone, but the core of the Last Stand activity.One common notion was the idea of finally splitting the Dark Zone into PvP and PvE variants.

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Weekly update #3: Terrain manipulation and foundation creation. -

Posted on 01/21 14:23 in More | 0

Over the past couple weeks I've been programming a lot, especially this week.I think so far I've logged 20hr of sit down time, which it's quite remarkable what I've been able to achieve in this short amount of time.

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Sony permanently cut price of The Last Guardian in the US

Posted on 02/02 13:41 in More | 0

Team Ico's ten-years-in-the-making puzzle platformer, The Last Guardian, has had its price cut from $60 to $40 in the US.Speaking with a Sony rep, GameSpot confirmed that this price drop is a permanent one.

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I am overburdened, prototyping. -

Posted on 02/04 23:28 in More | 0

I worked on a lot of stuff since my last post: Both the last video and blog entry were huge in length and quite empty (video was okay?It is starting to become a real game though, but I'm still in the "prototyping" phase, hence the title.

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Adding MSAA and stream output support -

Posted on 02/05 02:21 in More | 0

The StreamOutputConfig class is a wrapper around D3D12_STREAM_OUTPUT_DESC that adds validation when setting the various fields and computes the stride in bytes for each output stream.So the code for creating the resource is:Next the stream output buffer view needs to be created.

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