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March 2016: Funding ran out

Posted on 01/04 21:17 in More | 0

The biggest one was saying, "You're a victim of the 'not invented here' syndrome.That is SO cheap compared to spending $8,000 / month in operations costs creating my shitty XNA engine, which should never be shipped.

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Dropping SQLite for JSON serialization

Posted on 01/05 07:20 in More | 0

After a long time of thinking about this, I finally decided to drop SQLite as the main database for my Action RPG engine.After a couple years of work on this project, I realized I couldn't work anymore with databases unless I had a good ORM to back it up.

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The Division: Everything It Gets Right - Tom Clancy's The Division for PS4 News

Posted on 08/13 23:07 in More | 0

I don't like Assassin's Creed.I'm not a huge fan of The Crew.

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Ueda's original goal for The Last Guardian was to 'create something good in a short period of time' - The Last Guardian for PS4 News

Posted on 06/06 07:26 in More | 0

One of Fumito Ueda's original goals for The Last Guardian was to "create something good in a short period of time", he has revealed, admitting that the game's lengthy delays were "completely unexpected".Talking to IGN, the creative director explained that he thought previous games Ico and Shadow of the Colossus "took a long time to develop… so one of the missions of The Last Guardian was that we wanted to create something good in a short period of time, so the fact that it took a long time to develop was completely unexpected for me.

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The Single Most Important Tip For Playing 'The Last Guardian'

Posted on 12/07 18:20 in Deals | 0

The Last Guardian is finally, at long last, on store shelves.The Last Guardian is the story of the friendship between a young boy and Trico, a giant bird/dog that helps him navigate a vast set of ancient ruins.

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The Om Programming Language :) -

Posted on 01/14 21:03 in More | 0

The closest we come to constructors in Om are free functions that return an instance of an Om::Type::Object.Also bear in mind that Om::Type::Functions are entirely first-class entities in Om and can be assigned to variables or passed as parameters as simply as one would pass an Om::Type::Int or any other type.

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Back to the Jungle -

Posted on 02/09 13:41 in More | 0

I decided to get back to work on my (extremely long running development, "duke nukem forever" style ) jungle game, after 7 months gap.As is always the nature of returning to something after a long gap, I found myself trying to remember how the thing worked (this normally takes a while to get back into the codebase).

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At last, an update... -

Posted on 03/05 00:22 in More | 0

After a long pause, here comes an update on my game project.But first, some information on one of the things that took me some time during this long silence.

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Last Night's Excellent 'Walking Dead' Wasn't Enough To Make Up For A Terrible Season 7

Posted on 04/03 12:00 in Deals | 0

Last night's Season 7 finale of The Walking Dead was the best episode of the season by a long mile, and one of the better episodes of AMC's zombie drama in a long, long time.But it still wasn't enough to make up for all the ways the show has failed its viewers over the past months.

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The Sexy Brutale Review

Posted on 04/11 18:26 in More | 0

Why was he even at The Sexy Brutale in the first place?While this is effective as a tool to make sure you actually do what you're supposed to (viz.

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The Battle Plan (for creative people) -

Posted on 04/25 16:33 in More | 0

I feel like I have way too much time.I also feel I have way too many things I want to do.

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