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The No-OOP back to basics experiment

Posted on 11/30 12:10 in More | 0

You'll scour the internet and you find all sorts of patterns and paradigms, you'll love them and start applying them everywhere.If they don't fit the problem, you'll make it fit god damn it, silver bullets everywhere.

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- Your Game Development Resource

Posted on 07/30 06:03 in More | 0

Spent three days making a game for another gameJam.It was rather challenging since I had to create models for stuff that I had yet attempted.

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Looking for people experienced in programming and designing. -

Posted on 01/14 20:49 in More | 0

So, I'm looking for people willing to help me that know how to program and make some sprays to this game.Among those people, Joe was there with a developed radiation immunity that was thanks to touching the element ____ (Undefined) without any kind of protection.

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3D Paint PBR release - finally! :) -

Posted on 01/14 20:58 in More | 0

Then I had to learn how PBR shaders are meant to work.The many purists would no doubt tell me off, as mine is not so much as 'physically based' as 'physically incorrect'.

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Rumors Of GameStop's Terrible 'Circle Of Life' Program May Be Overblown

Posted on 02/02 18:27 in Deals | 0

Recently, a slew of posts on reddit and elsewhere by anonymous GameStop employees have cast the game retailer's new 'Circle of Life' program into question.Basically, the program sets quotas for various categories of sales: Pre-orders, reward card subscriptions, used game sales and game trade-ins.

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Merc Tactics Beta 0.5 -

Posted on 02/20 12:29 in More | 0

Today I have prepared a special version of Merc Tactics for game play testing.You can download the installation program here: http://astronautz.

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The Top 20 Colleges And Graduate Schools To Study Game Design In 2017

Posted on 03/22 17:13 in Deals | 0

With that sobering reality in mind, we looked at the most recent report from The Princeton Review on the best colleges and graduate schools at which to learn game design.They’ve got some really great faculty among game design schools—60% of their faculty have either worked for a game design studio or started a game design studio, so I think there’s a lot of great practical experience there.

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