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New textures with the tri-planar shader

Posted on 01/12 16:44 in More | 0

SoTL and MarkS talked me back into using the tri-planar shader I've been using so far.Above are a couple shots of some of the textures I've been working on the past few days.

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Comparing Skyrim: Enhanced Edition with the classic version

Posted on 10/28 23:09 in Shows | 0

99 if you don’t (the new game contains all previous DLC).99 price tag isn’t terrible, but it’s a good idea to know what you’re getting when you buy a new version of a five-year-old title.

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Adding MSAA and stream output support -

Posted on 02/05 02:21 in More | 0

The StreamOutputConfig class is a wrapper around D3D12_STREAM_OUTPUT_DESC that adds validation when setting the various fields and computes the stride in bytes for each output stream.So the code for creating the resource is:Next the stream output buffer view needs to be created.

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