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Dropping SQLite for JSON serialization

Posted on 01/05 07:20 in More | 0

After a long time of thinking about this, I finally decided to drop SQLite as the main database for my Action RPG engine.After a couple years of work on this project, I realized I couldn't work anymore with databases unless I had a good ORM to back it up.

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Castlevania dev MercurySteam teases new game reveal for April - Castlevania: Lords of Shadow 2 for Xbox 360 News

Posted on 09/01 12:36 in More | 0

Castlevania: Lords of Shadow developer MercurySteam will be making a "major announcement" in April, the studio has teased.A countdown on the developer's website points towards an announcement at 5pm BST on Friday, April 15, although it isn't yet clear what the game may be.

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Watchmen almost stopped Batman: The Killing Joke from being made

Posted on 06/06 07:24 in More | 0

Those are just a few of the words which have been used to describe Batman: The Killing Joke over the years.This year, The Killing Joke finally gets an animated adaptation, a direct to DVD and Blu Ray film that features the finest Batman and Joker actors around.

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Inhumans Vs X-Men will impact the Marvel Universe for years to come

Posted on 07/31 03:04 in More | 0

And it looks like the X-Men have had enough, as they’re going to war with the Inhumans.You can expect to see the casts of Extraordinary X-Men,Uncanny X-Men, All-New X-Men as well as many other Mutants, some of whom we haven’t seen in a while.

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ABC still having talks with Lucasfilm about Star Wars live-action TV series

Posted on 08/12 04:52 in More | 0

A long time ago in galaxy far, far away, we were supposed to get a live-action Star Wars TV series.Well, it’s four years later and still no Star Wars Underworld.

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After 3 years, an artist has joined me. -

Posted on 02/11 17:27 in More | 0

After 3 years of working alone, I have hired an artist to work with me on the game.The pros:- I was able to work the game at my own pace (i.

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Naughty Dog co-president of 12 years, Christophe Balestra, to leave on April 3

Posted on 03/09 11:22 in More | 0

My last day will be on April 3, 2017," Balestra wrote in a blog post.I am doing it now out of utmost respect for the team and their unwavering dedication to Naughty Dog and our projects.

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Just starting to get back into it... -

Posted on 03/18 00:39 in More | 0

I've been making games as a hobby for a few years now but never really been serious about it.Just wanted to get some feedback on a few things that I have made which I will attach screenshots of.

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AnimeJapan 2017 Shows That Anime Is Now A Global Force To Be Reckoned With

Posted on 03/25 17:30 in Deals | 0

This year’s AnimeJapan was very busy, with a surprising amount of mobile game companies on the event floor.However, there is clearly now a big push to bring anime to a global audience.

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Stitched on Steam Greenlight -

Posted on 04/06 09:10 in More | 0

We are a small team of developers that share a passion to innovate and create special new contents.After many sessions, we finally came up with a game idea.

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Wargaming CEO says 'World of Tanks can last forever'

Posted on 04/07 14:09 in More | 0

In a recent interview with Polygon, Wargaming CEO Victor Kislyi said 'we realise World of Tanks can last forever,' and the approach the studio needs to take is that they're making World of Tanks 'to be built like the pyramids, for centuries or millennia.The community let them know they weren't happy with changes made in the Rubicon update from two years ago, but Kislyi added that since the team listened to their players, World of Tanks has gotten better.

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My 2.5 years journey of game development -

Posted on 04/22 08:01 in More | 0

Just thought that I would share a bit about my game development experience in these past 2.This was when I learned another valuable lesson in game development.

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After 45 Years At Nintendo, Genyo Takeda Is Retiring

Posted on 04/30 18:00 in Deals | 0

After 45 years at Nintendo, executive and technology fellow Genyo Takeda will retire from the company this June.He primarily worked on the hardware for a variety of gaming systems over the years and was technically the company’s first game designer.

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